Diametric is a game that explores connectivity across dimensions, non-linear storytelling, time, and identity through oscillating perspectives and progressions. The experience centers on physical shifts in perspective, allegorical shifts in character, and spatial representations of temporal relationships. Diametric takes the player through a pensive exploration of identity in personal and interpersonal facets, as experienced through nonlinear temporal and spatial progressions.
Rough outline of visual artwork planned so far.
The structure of the game world is built as a series of simple three-dimensional boxes. The view of the game for the majority of the experience is constrained to a flattened two-dimensional perspective of these geometries, so as to focus on one frame of a story at a time. This rectangular unit serves as a comic frame and the flow of the comic is to be experienced by shifting the perspective, rotating the block to view another side. With constant knowledge of the existence of other connected but diametrically opposed perspectives.
The limitations of a flat viewpoint keeps the player moving and shifting through the world to acquire a fuller sense of the story. Depending on the direction of the shift, the geometric perspective leads to either a shift in character or an opening of pathways to enter a different part of the experience’s progression.
The progression of the experience is non-linear, or more precisely the combination of multi-linear progressions. The importance of the temporal element is highlighted in the recurring appearance of the clock. Time is manifested as a physical entity; a clock at the center of the world’s physical structure exhibits multiple faces that show three different progressions of time. The distinct temporal paces are backwards, forwards, and accelerating forwards, respectively corresponding to temporal states of past, present, and future. As the player moves through different areas of the game, he or she is required to enter through the clock as a gateway to another temporal place in the story. Through the exploration of past, present, and future progressions of the game’s temporal map, the whole picture of the multifaceted story of identity comes together in intriguing ways.
Contemplation of Relative Time